Unformatted text preview: - Use the paint weights tool to paint the weights onto the character. Step 3 : Pose the character- Pose the character using the rig you created for the G Man. Step 4 : Render the Scene- Render out a .mov playblast with x-ray joints shading selected and bones and controllers visible . 90 frames should be rendered at 800x600 resolution. Submit the playblast movie file to the G drive with proper naming convention "Lastname_FirstInitial_EX5.mov."...
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- Fall '08
- Rendering, paint weights tool, mirror joint tool