Exercises 3

Exercises 3 - features Step 3 Render the Scene This scene...

Info iconThis preview shows page 1. Sign up to view the full content.

View Full Document Right Arrow Icon
Exercises 3 - G Man Exercise 3 - G Man Setup and Modeling - DUE DATE: Tuesday Setember 27th 2011 by Midnight For this exercise you will be a model of the G Man using polygons. The final submission will be a 90 frame animation of the G Man featuring a slow rotation around the model showing off all its features. Step 1 : Model the phone using polygons - Use the reference photo from the G Drive. The model should be modeled using a variety of the poly tools. Extruding and inserting edge loops will be the most commonly used tools. Step 2 : Set up the animation - The camera should rotate around the model showing off its various
Background image of page 1
This is the end of the preview. Sign up to access the rest of the document.

Unformatted text preview: features. Step 3 : Render the Scene- This scene should be rendered in Maya Software. You should render to a .tga format. Each frame should be labeled "name_#.extension" or "name#.extension" with frame padding of 3 or higher. 90 frames should be rendered at 800x600 resolution. Compile the movie - Bring the .tga sequence into Adobe After Effects, and compile the movie to the .tga format. Double and triple check the movie to make sure it's working. Submit the movie file to the G drive with proper naming convention "Lastname_FirstInitial_EX3.mov" as well as the project folder with the associated maya file....
View Full Document

{[ snackBarMessage ]}

Ask a homework question - tutors are online