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COMFINALEXAMNOTES - COM143 14:29 THESTUDIOSYSTEM (19091917...

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COM 143 14:29 COM 143 FINAL EXAM NOTES THE STUDIO SYSTEM Principles of Classical Hollywood Cinema Develop (1909-1917) Conventions in which through the system of trial & error in which producers decide how  to shoot and edit a film so that the audience can understand the story Agreements between those who make the movie, and those watching it Audience knows what to expect, because they are “trained”  Culturally specific CROSS-CUTTING Editing two different locations, cutting back and forth Editing the action together  CLIP: GLEE camera cuts back & forth from practice studio (Kristen Chenowith to Rachel) ESTABLISHING SHOT/MASTER SHOT Taking advantage of innovative camera techniques Camera can be “onstage” not “offstage” Problem: how is it done without confusing audience about where they are in space. Layout is first signaled by “initial shot” – (establishing shot) SHOT/REVERSE SHOT Way of editing to represent conversations between people First have establishing shot So audience knows where they are Then shoots in for close-up 
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Then cuts between characters (back & forth) 180 DEGREE RULE guided filmmakers as to how they would shoot the action have to always keep cameras on one side of a 180 degree line CLIP:  from one of the BOURNE movies breaks the 180 degree rule Camera puts the camera behind him Creates disorienting feeling for audience 4 TECHNIQUES of FILMMAKING Mise-en-scen Theater term “put on stage” set design FILM  what is put on camera Sound Diagetic  those sound elements that are produced from the world that is being  represented What the characters themselves would hear Non-diagetic  not coming from the world being shown Sound the audience assumes the characters do not hear Theme Music Cinematopraphy Where the camera is positioned/camera movement Camera distance Framing & Movement
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Editing Kind of edit used to combine two shots How frequently edits are going to occur Happen often  short takes; fast editing Or rarely  long takes Profound impact on pace/mood CLIP: examples of camera distance Extreme long shot  very far  Long shot  can see whole body Medium shot  waist up Close up  shoulders up Extreme close up  not entire head CLIP: examples of camera movement Pan  camera pivots Tilt  camera tilts up or down Zoom  change focus of camera Focus pull  change focus to change clarity Crane/birds eye  high up (above view) Track/dolly  camera moves on track, following CLIP: editor’s options Cuts  switches  Wipes  edit moves across the scene Zips  camera moves very quickly while cutting Cross fade/superimposition  dissolves
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CLIP: 
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