Unformatted text preview: 3. Make a movie with 2 sequences: ‐ Dynamic view, side by side comparison of this method to environment mapping (15s) ‐ Static view, reflector morphed to a sphere and back 3 times (15s) Extra credit ‐ Reflective billboards for second order reflections (2%) ‐ Ray morph for continuous transition from billboard to environment mapping (2%) ‐ Depth image impostors (6%) Turn in instructions Turn in your work in an archive submitted via Blackboard. The archive should contain: ‐ Source code and VC++ solution (please Build ‐ >Clean Solution to minimize submission size). ‐ The movie file and the path text files used to render the movie sequences. ‐ External libraries used. ‐ Code should compile, link, and run. ‐ A Readme.txt or Readme.doc file that lists the movie making library or software used, any special GUI features, and extra credit features attempted. © [email protected] , 2011...
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- Fall '08
- Computer Graphics, Bump mapping, 3D computer graphics, billboard impostors