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Unformatted text preview: • At least 3 of the textures should be digital photographs that you acquire • Examples include the corner of a room or a box • At least one texture should be used by tiling • Make a 10 second 30 frames per second movie file showing your texture mapped scene. 3. Extra credit • Mip-mapping (3%) • Video sprite (3%) • Nice scene, i.e. complex geometry, animation (x%) Turn in • Code • A README.txt description of your GUI • Movie file © Popescu, fall 2010...
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This note was uploaded on 02/27/2012 for the course CS 334 taught by Professor Staff during the Fall '08 term at Purdue University.
- Fall '08