Unformatted text preview: i. First 10s segment the camera moves and nothing else. ii. Second 10s segment the point light source moves and nothing else. iii. Third 10s segment the object casting the shadow moves and nothing else. 3. Extra credit • Two or more light sources (2%) • Swinging projector displaying letters “CS 334” on the 3-D scene (4%) • Projective texture mapping or real world scene with at least 20 triangles (5%) Turn in • Code. • Movie file. • A README.txt description of your GUI. © Popescu, fall 2010...
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- Fall '08
- 4%, 2%, The Shadow, shadow, Shadow mapping