Aspects of Documenting Your Storyline

Aspects of Documenting Your Storyline - -what went before o...

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Aspects of Documenting Your Storyline Why important to document storyline (and game design in general) Facilitates clearly laying out the story (design), and how all pertinent aspects fit in Helps identify potential conflicts/inconsistencies between parts of the storyline Copyright reasons Using design document as a sales/marketing tool towards getting funding for the game development Story elements Premise -a one to two sentence summary of the game and overall theme, the primary purpose of which is to excite and intrigue customers and game developers o Get people to “buy in” to it Backstory
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Unformatted text preview: -what went before o The portion of the story and character development) that leads up to the point where the game starts Synopsis-short summary of the story as it unfolds Plot-duh the plot the storyline that progresses during the game Setting-where the game/story takes place o All aspects of where the type of world, environment, creatures that live there, sci-fi/fantasy/ordinary, special powers, physics behind the special powers/abilities Theme-what the story is really about o Relates to the primary obstacle in the story faced by the Hero...
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This note was uploaded on 03/02/2012 for the course CSCI 130 taught by Professor Jasonfritts during the Spring '12 term at MO St. Louis.

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