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Unformatted text preview: (Gametheoretic disclaimer: To have “perfect information”, the number of stones in the pile is known . . .) 2. Pursuing the following three implementations is encouraged: a. Bruteforce, topdown, recursive predicate that indicates whether there is a win in a particular state. b. Fast version of a. that caches (or “memoizes”) known results. c. After spending some time in this “exploratory programming” scenario, you realize that there is a trivial (but perfect) “evaluation function” for this game....
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This note was uploaded on 03/25/2012 for the course CSE 2320 taught by Professor Bobweems during the Spring '12 term at UT Arlington.
 Spring '12
 BOBWEEMS

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