PLM_Assignment1_Keyur_Bipin_Mehta.docx - PRODUCT LIFECYCLE MANAGEMENT ASSIGNMENT 1 KEYUR MEHTA Kxm190[email protected] The key phases activities and

PLM_Assignment1_Keyur_Bipin_Mehta.docx - PRODUCT LIFECYCLE...

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KEYUR MEHTA [email protected] PRODUCT LIFECYCLE MANAGEMENT ASSIGNMENT 1
The key phases, activities and decisions to get in the “The Launch” are as following: 1. Requirements Gathering and understanding client expectations: a. Understand the client’s expectations and the product he/she wants to launch b. Collect the requirements of the product from the client and discuss the feasibility aspects c. If feasible, announce it a project & take a sign off from the client 2. Kick off meet: a. Define the project resources and teams working on the project along with a high level project plan b. Present the action plan and provide a direction to the project stakeholders 3. Conceptualization a. Conduct a field research to get ideas for materials, components and mechanisms from different sources like furniture outlet, restaurant, car dealership shop and gym b. Brainstorm ideas– there are no bad ideas in the room and ideas are welcomed from every person irrespective of his/her designation c. Present the value generated from the design and other aspects d. Narrow down the aspects / parameters upon which the barbeque has to be built 4. Design a. Draw multiple design models and put ideas on paper b. Present each designs in the design review round for value generated, design aspects and inspirations c. Judgement by critics and senior designers – Shortlist the designs that are good enough and fit for client presentation d. Design presentation to client – Client shares his feedback on the design if any, incorporate the design changes receive approval e. Design finalization 5. Prototyping: a. Decide the materials (can be a different material that simulate similar properties of the final material, foam and plastic in this case simulate steel, aluminium & oil) and method to build it b. Build 3D simulation models to visualize and test the design & mechanisms c. Branding: Decide the name & logo for the model – should be catchy, innovative and relevant d. Designing team forwards the manufacturing specifications and blue prints for the production of the prototype e. Manufacture the prototype – f. Test the prototype for various scenarios (including worst cases) and note down the results
g. Finalize the model for client presentation if the prototype does not succumb to worst case scenarios and performs as expected. h. Present the model to the client. Collect feedback from the client if any i. Market survey – Conduct a survey to collect public impressions & reviews on the model j. Incorporate the changes in the design & simulation models and re-build the prototype k. Finally, present the updated model to client and receive an approval.
DESIGN FOR X: (Examples) 1.

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