Analysis of the impact use the principle of impulse

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Unformatted text preview: ts in the t-direction. mv0 sin 0 (vt )1 Coefficient of restitution. m(vt )1 ( v n )1 (vn )1 (1) v0 sin e( v n )0 (2) ev0 cos x and y components of velocity immediately after impact. (vx )1 (vn )1 sin (vt )1 cos v0 (1 e)sin cos 1 v0 (1 e)sin 2 2 (v y )1 (vn )1 cos (3) (vt )1 sin v0 (e cos 2 1 v0 [e(1 cos 2 ) (1 cos 2 )] 2 1 v0 [(1 e) cos 2 (1 e)] 2 sin 2 ) (4) Projectile motion. Use coordinates x and y with the origin at the point of impact. x0 y0 vy 0 vy (v y )1 vy Vertical motion: 0 1 v0 [(1 e) cos 2 2 gt (1 e)] gt 0 at the position of ma...
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