04_02_more_decisions-2.docx - Part One: Programming Write a...

  • FLVS
  • FOP 4075
  • BrigadierKangarooPerson909
  • 3
  • 100% (1) 1 out of 1 people found this document helpful

This preview shows page 1 - 2 out of 3 pages.

Part One: ProgrammingWrite a program to move the Turtle based on the user’s request. Display a menu with options for the user tochoose. Use the following guidelines to write your program.1.Create a menu that gives the user options for moving the Turtle. The menu should contain letters ornumbers that align with movements such as forward, backward, and/or drawing a particular pattern.2.Use at least oneif-elseorelifstatement in this program. It should be used to move the Turtle based onthe user's input.3.A loop is optional but may be used to ask the user to select multiple choices.4.Use one color other than black.
5.Write the pseudocode for this program. Be sure to include any needed input, calculations, and output.
Part Two:Code the program.

Upload your study docs or become a

Course Hero member to access this document

Upload your study docs or become a

Course Hero member to access this document

End of preview. Want to read all 3 pages?

Upload your study docs or become a

Course Hero member to access this document

Term
Summer
Professor
N/A
Tags
following guidelines, use of white space

  • Left Quote Icon

    Student Picture

  • Left Quote Icon

    Student Picture

  • Left Quote Icon

    Student Picture