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Unformatted text preview: is correct
too. Maybe a nicer answer (if you set z = 0), is:
()
()
() 5) 11.7 – Curvature
〈
〈 〉
〉 6) 11.9 – Cylindrical and Spherical Coordinates
Cylindrical: ( ) Spherical: ( √ ) 7) 11.3 – Limits in 3D
This is a tough one because the limit actually exists (it’s 0)
You can try several paths, but to prove it exists on every path, you need to use the Squeeze
Theorem:
(
And since ( The limit for the problem is 0
8) )( ) )...
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This note was uploaded on 01/28/2014 for the course MATH 265 taught by Professor Gregorac during the Fall '08 term at Iowa State.
 Fall '08
 Gregorac
 Math, Vectors

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