chapter1-AppendixA-m2-ziavras

G original risc projects replaced complex

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Unformatted text preview: structions, or particular implementations ti – E.g., Original RISC projects replaced complex instructions with a compiler + simple instructions Some material is adapted from D. Culler & D. Patterson (UCB) S. Ziavras Measurement and Evaluation Architecture design is iterative design is iterative -- searching the space of designs Design -- at all levels of computer systems Analysis Creativity Cost / Performance Analysis Good Ideas (REFINED) Mediocre Ideas Bad Ideas Ideas Some material is adapted from D. Culler & D. Patterson (UCB) S. Ziavras What Computer Architecture brings to Table • • Other fields often borrow ideas from architecture Quantitative Principles of Design • Careful, quantitative comparisons quantitative • • 1. 2. 3. 4. 5. Take Advantage of Parallelism Principle of Locality Focus on the Common Case Amdahl’s Law The Processor Performance Equation – – – – Define, quantify, and summarize relative performance Define and quantify relative cost Define and quantify dependability Define and quantify power Culture of anticipating and exploiting advances in technology Culture of well-...
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This document was uploaded on 02/09/2014.

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