4 this diagram is schematic it may not directly

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Unformatted text preview: r Selection Name Stack Bitmap Rasterization Feedback Encoding Selection Control PolygonStipple FeedbackBuffer Masking Clear Values PixelZoom DepthMask StencilMask Bitmap DrawPixels Unpack Pixels TexImage InitNames Clear Control Pixel ClearStencil Rasterization Pixel Transfer TexSubImage ClearDepth Texture Memory LoadName PopName PushName ClearIndex ClearColor Masking Frame Buffer Control Frame Buffer PixelStore PixelTransfer ColorMask PixelMap IndexMask DrawBuffer Readback Control ReadPixels Pack Pixels CopyPixels CopyTexImage ReadBuffer CopyTexSubImage CSC418: Computer Graphics Tutorial 1 September 20, 2012 17 / 31 OpenGL 4.0 / Direct3D 11 Programmable Pipeline Diagram Michael Tao CSC418: Computer Graphics Tutorial 1 September 20, 2012 18 / 31 OpenGL 4.3 Programmable Pipeline Diagram Michael Tao CSC418: Computer Graphics Tutorial 1 September 20, 2012 19 / 31 OpenGL is sort of a jumbled mess.. Too many changes and subtle differences between versions We’ll be sticking to the fixed pipeline However, feel free to play with the programmable pipeline OpenGL comes with Core and Compatibility p...
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