X hunting seals tended to become fishing x canoe

Info iconThis preview shows page 1. Sign up to view the full content.

View Full Document Right Arrow Icon
This is the end of the preview. Sign up to access the rest of the document.

Unformatted text preview: or 'breath escaped from his mouth'. x 'Hunting seals' tended to become 'fishing'. x 'Canoe' tended to become 'boat' and 'paddles' to become 'oars'. Constructive Memory Constructive "The reproduction [referring to a recall protocol] is a beautiful illustration of a strong tendency to rationalize, common to all my subjects. Whenever anything appeared incomprehensible or [odd], it was either omitted or explained. Rather rarely this rationalization was the effect of a conscious effort. More often it was effected apparently unwittingly, the subject transforming his original without suspecting what he was doing wrong." “Remembering is not the re-excitation of innumerable fixed, lifeless and fragmentary traces. It is an imaginative...construction, built out of the relation of our attitude towards a whole active mass of organized past reactions or experience. It is thus hardly ever really exact.” -- Bartlett (1932) Schema (Schemata/Schemas) (Schemata/Schemas) v Generalized Generalized conceptual knowledge used in understanding. used v Meaningfully Meaningfully v Tells Tells organizes concepts. us what to expect and also what unstated information we can infer. unstated Script (Event Schema) Script v Entering – – – – – v Walk into restaurant Look for table Decide where to sit Go to table Sit down Ordering – – – – – – Get menu Choose food Waiter arrives Give orders to waiter Wait, talk Cook prepares food v Eating – – – – v Cook gives food to waiter Waiter delivers food Eat Talk Leaving – – – – – – – Waiter delivers bill Examine bill Calculate tip Leave tip Get belongings Pay bill Leave restaurant Evidence for scripts Evidence People agree on what is in script. v Recall things in script order. v Faster reading. v Recall script items that were not in story. v Scene Schema Scene v People correctly remembered things People consistent with schema (desk, chair). consistent – Even though they spent less time looking at Even expected things. expected Memory not as good if no expectations one Memory no way or other (bulletin board). way v False memory for things that were not in False not office but are in scene schema (books). are v Story (Narrative) Schema Story v Episode – exposition, complication, resolution....
View Full Document

This note was uploaded on 02/15/2014 for the course PSYCH 240 taught by Professor Gehring during the Spring '08 term at University of Michigan.

Ask a homework question - tutors are online