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Unformatted text preview: es. As Valve continues to grow, we hope that these
principles will serve each new person joining our ranks.
If you are new to Valve, welcome. Although the goals in
this book are important, it’s really your ideas, talent, and
energy that will keep Valve shining in the years ahead.
Thanks for being here. Let’s make great things. © 2012 Valve Corporation. All Rights Reserved. Printed in the United States of America.
This handbook does not constitute an employment contract or binding policy and is subject
to change at any time. Either Valve or an employee can terminate the employment relationship
at any time, with or without cause, with or without notice. Employment with Valve is at-will,
and nothing in this handbook will alter that status.
First edition: March 2012
Bellevue, Washington USA
Designed by Valve
Typeface: ITC New Baskerville
10 9 8 7 6 5 4 3 2 1 – vii – V ALVE: H ANDBO O K FO R NEW EMP LO YEE S How to Use This Book
This book isn’t about fringe benefits or how to set up your
workstation or where to find source code. Valve works in
ways that might seem counterintuitive at first. This handbook is about the choices you’re going to be making and
how to think about them. Mainly, it’s about how not to
freak out now that you’re here.
================================================== For more nuts-and-bolts information, there’s an official Valve intranet
(http://intranet). Look for stuff there like how to build a Steam
depot or whether eyeglasses are covered by your Flex Spending plan.
This book is on the intranet, so you can edit it. Once you’ve read it,
help us make it better for other new people. Suggest new sections,
or change the existing ones. Add to the Glossary. Or if you’re not
all that comfortable editing it, annotate it: make comments and
suggestions. We’ll collectively review the changes and fold them
into future revisions.
================================================== – viii – 1
Welcome to Valve V ALVE: H ANDBO O K FO R NEW EMP LO YEE S Your First Day W E L CO M E TO VALV E Valve Facts That Matter Fig. 1-2 Fig. 1-1 So you’ve gone through the interview process, you’ve
signed the contracts, and you’re finally here at Valve.
Congratulations, and welcome.
Valve has an incredibly unique way of doing things
that will make this the greatest professional experience
of your life, but it can take some getting used to. This
book was written by people who’ve been where you are
now, and who want to make your first few months here
as easy as possible. –2– Valve is self-funded. We haven’t ever brought in outside
financing. Since our earliest days this has been incredibly
important in providing freedom to shape the company
and its business practices.
Valve owns its intellectual property. This is far from the
norm, in our industry or at most entertainment contentproducing companies. We didn’t always own it all. But
thanks to some legal wrangling with our first publisher
after Half-Life shipped, we now do. This has...
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This document was uploaded on 03/03/2014.
- Fall '14