Com5423236 scientific visualisation to view below and

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Unformatted text preview: another driving force Lecture 1 Computer Aided Design, 3D modelling Lecture 1 3D modelling Modelling a cup by Maya Scientific Visualisation To view below and above our visual range Lecture 1 What are the challenges? ● Converting the numbers into something that is easy to understand ● Making use of human's visual perception Volume rendering Human Computer Interactions ● Sketch-based interfaces ● Story telling, puppetry ● puzzles Teddy com/watch? v=e2H35SlLmUA Outline for Today ● Classic streams of computer graphics ● Application areas of computer graphics ● About SIGGRAPH ● Overview of the course ○ Topics in Graphics Pipeline, etc SIGGRAPH (Special Interest Group on GRAPHics and Interactive Techniques) ○ The biggest computer graphics conference in the world that started in 1974 ○ Now about 20,000 attendees every year ○ Most important techniques have been presented at the SIGGRAPH Technical Paper programme ○ Getting a paper into SIGGRAPH is very important for CG researchers Lecture 1 v=JAFhkdGtHck Overview of the Course ● Graphics Pipeline (Today) ○ 3D transformations ○ (Local lighting effects) Illumination, lighting, shading, mirroring, shadowing ○ Hidden surface removal ○ Rasterization ○ Ray tracing ● Global illumination ● Modelling, Curves and Surfaces Lecture 1 Graphics Pipeline ● Graphics processes generally execute sequentially ● Pipelining the process means dividing it into stages ● Especially when rendering in real-time, different hardware resources are assigned for each stage Lecture 1 Graphics Pipeline ● There are...
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This document was uploaded on 03/26/2014.

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