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Week 2 - Assignment 2Strategy Card Game Design, GRATIS and Single Player PlaytestingBrittaniaByPhilip Crusoe JrABluffingStrategy Card Gamefor2-4PlayersAges14+Game Description:Britannia is a bluffing game where you compete to be the last player with at least1 card slot left on the table.GRATIS OutlineGoals●Collect Coins●Eliminate players card slots●Last player left with a card slotRules●Decide who gets to go first by Rock Paper Scissors, Flip A Coin orRolling A Die.●Shuffle Cards.●Each player draws 2 cards, they must not be shown to other players onlywhen proving yourself. Also give 2 coins to each player.●You can only do an action or grab a coin on your turn.●To the start the game the first player must either do one of the actions onthe card or grab a coin.●Once an action is used the card will go in the discard pile.●You can bluff and lie about an action or just tell the truth.
●Players can call on another players bluff, if they are right, that playermust forfeit the bluffed card and a slot card. Players can also counter onany turn.Actions●Bluff●Grab coin from pile●Use card ability●Block card●Call someone's bluff●Kill●Block kill●Exchange cards with player●Exchange cards with main deck●7 coins for a no block kill or extra called slotTransitions●Start●Use ability●Counter●Grab coin●Lose coin●Lose card slots●Gain card slot●Lose both card slots●End gameItems●Deck of 28 cards (8 of each 7 Deadly sins)●CoinsSetup
●Shuffle cards●Deal everyone 2 cards●Decide who goes first●Give everyone 2 coins●StartIdentify Meaningful ChoicesMeaningful ChoicesMeaningful Choice #1●Choosing whether to bluff or not is a meaningful choice because you run into the risk of playing itsafe and losing. As for the opposite when you bluff every round you may get caught and lose yourcard slot●This occurs during your turn.Meaningful Choice #2●Another one would be whether you decide to use an action card or not again you could play it safeand lose. On the other hand, if you use the action on players or they see that you are winning youwill get attacked by someone.●During your turn or another player's turn.Meaningful Choice #3●My last meaningful choice is not collecting coins. If you don’t collect coins you won’t be able toremove another player’s card slot, or by a card slot for yourself once you lose yours.●Throughout the entire game.Explanation(answer in at leastone paragraph)How do the Meaningful Choices listed above impact your game? How do they improve thegameplay? What would the gameplay be like without these choices?