notes_04

notes_04 - notes_04 rendering, creating sections, 3D to 2D...

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Use Global Lighting Settings below when in the Raytrace Settings Real World Lighting is turned OFF . Use Global Lighting Settings below when in the Raytrace Settings Real World Lighting is turned ON . *Always leave Sky Shadows unchecked! notes_04 rendering, creating sections, 3D to 2D line work in microstation global lighting: located in Rendering tool bar Remember to “ save settings ” after making changes in global lighting dialogue boxes Page 1 of 9 Professor Bacha ELDS 325/708 Notes_04
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Use Ray Trace Settings below when Real World Lighting is turned OFF . Use Ray Trace Settings below when Real World Lighting is turned ON . Ray Trace Settings raytrace settings: accessed through the Rendering Tools tool bar Remember to “ save settings ” after making changes in Ray Tracing Settings dialogue boxes define camera: select active view turn on continuous view updates choose perspective type (1,2, or 3 point) Page 2 of 9 Professor Bacha ELDS 325/708 Notes_04
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can also use “grips” to modify view cone select “camera action” to modify camera o pan left-right – target moves, camera holds position o pan up-down – target moves, camera holds position o dolly/elevate – camera and target maintain relationship, entire view cone moves o dolly – camera and target maintain relationship, entire view cone moves o focal length – target moves toward / away from camera, widens / narrows view o view angle – view plane gets larger or smaller, changing viewport size: select view size : o select the View Size tool o select the source view o In the dialogue box, under the Aspect menu, select custom o turn Off Proportional Resize and Maintain View Parameters o in the X or Y field, key in the required dimension (in pixels).The remaining field (X or Y) updates to maintain the aspect ratio of the source view. o select the destination view saving perspectives: To save a view o set up the source view so that the desired portion of the design is displayed and the view attributes are as desired. pan up-down – target moves, camera holds position o from the Utilities menu, choose Saved Views , or from any view window's control menu, choose View Save/Recall. The Saved Views dialog box opens. o In the Saved View dialog box, click the Save View icon (at far left).The Save View dialog box opens. o in the Name field, key in a name for the view. o In the description field, key in a description o From the View option menu, choose the number of the source view o click “OK” To recall a saved view o from the Utilities menu, choose Saved Views , or from any view window's control menu, choose View Save/Recall. The Saved Views dialog box opens. o
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notes_04 - notes_04 rendering, creating sections, 3D to 2D...

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