Explain why your program should be forgiving ans

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3.Explain why your program should be forgiving.
PTS:1REF:5254.List the events in developing an event-driven program.
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Chapter 10 / Exercise 1
Invitation to Computer Science
Gersting/Schneider
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5. Testing the program.6. Putting the program into production.7. Maintaining the program.When you develop an event-driven application, you expand onStep 2, planning the logic, and include three new substeps as follows:2a. Creating storyboards.2b. Defining the objects.2c. Defining the connections between the screens the user will see.PTS:1REF:5265.Discuss the purpose of a storyboard.
PTS:1REF:5276.Describe the container class.
PTS:1REF:531

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Invitation to Computer Science
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Chapter 10 / Exercise 1
Invitation to Computer Science
Gersting/Schneider
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