Li Renjie Uri Polat Walter Makous and Daphne Bavelier 2009 Enhancing the Con

Li renjie uri polat walter makous and daphne bavelier

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Li, Renjie, Uri Polat, Walter Makous, and Daphne Bavelier. 2009. “Enhancing the Con-trast Sensitivity Function through Action Video Game Training.” Nature Neuro-science 12:549–51. Li, Renjie, Uri Polat, Fabien Scalzo, and Daphne Bavelier. 2010. “Reducing Backward Masking through Action Game Training.” Journal of Vision 10:1–13. Li, Roger W., Charlie Ngo, Jennie Nguyen, and Dennis M. Levi. 2011. “Video-Game Play Induces Plasticity in the Visual System of Adults with Amblyopia.” PLoS Biology 9. Li, Jinrong, Benjamin Thompson, Daming Deng, Lily Y L Chan, Minbin Yu, and Robert F. Hess. 2013. “Dichoptic Training Enables the Adult Amblyopic Brain to Learn.” Current Biology23:R308–30. Lieberman, Debra A. 2001. “Management of Chronic Pediatric Diseases with Interac-tive Health Games: Theory and Research Findings.” Journal of Ambulatory Care Management 24:26–38. McFarlan, Donald, Norris D. McWhirter, Michelle Dunkley McCarthy, and Mark Young, eds. 1991. The Guinness Book of World Records.
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Video Games 71McKinley, R. Andy, Lindsey K. McIntire, and Margaret A. Funke. 2011. “Operator Selec-tion for Unmanned Aerial Systems: Comparing Video Game Players and Pilots.” Aviation, Space, and Environmental Medicine 82:635–42. Mishra, Jyoti, Marla Zinni, Daphne Bavelier, and Steven A. Hillyard. 2011. “Neural Basis of Superior Performance of Action Videogame Players in an Attention-Demanding Task.” Journal of Neuroscience 31:992–98. Oei, Adam C., and Michael D. Patterson. 2013. “Enhancing Cognition with Video Games: A Multiple Game Training Study.” PLoS One 8. Ou, Yanwen, Emma Rose McGlone, Christian Fielder Camm, and Omar A. Khan. 2013. “Does Playing Video Games Improve Laparoscopic Skills?” International Journal of Surgery11:365–69. Overney, Leila S., Olaf Blanke, and Michael H. Herzog. 2008. “Enhanced Temporal but Not Attentional Processing in Expert Tennis Players.” PLoS One 3.Owen, Adrian M., Adam Hampshire, Jessica A. Grahn, Robert Stenton, Said Dajani, Alistair S. Burns, Robert J. Howard, and Clive G. Ballard. 2010. “Putting Brain Training to the Test.” Nature465:775–78. Przybylski, Andrew K., C. Scott Rigby, and Richard M. Ryan. 2010. “A Motivational Model of Video Game Engagement.” Review of General Psychology14:154–66. Raymond, Jane E., Kimron L. Shapiro, and Karen M. Arnell. 1992. “Temporary Sup-pression of Visual Processing in an RSVP Task: An Attentional Blink?” Journal of Experimental Psychology: Human Perception and Performance18:849–60. Redd, William H., Paul B. Jacobsen, Maria Die-Trill, Helen Dermatis, Maureen McEvoy, and Jimmie C. Holland. 1987. “Cognitive/Attentional Distraction in the Control of Conditioned Nausea in Pediatric Cancer Patients Receiving Chemotherapy.” Journal of Consulting and Clinical Psychology 55:391–95. Rideout, Victoria J., Ulla G. Foehr, and Donald F. Roberts. “Generation M2—Media in the Lives of 8- to 18-year olds.” (report, Kaiser Family Foundation, 2010), http://kff.org/other/poll-findimng/report-generation-m2-i-the-lives/.
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