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detectable external referent in the environment that the person can use to determine the appropriateness of an action○§ Association between d.e.r. and movement but learner may not be consciously aware so augmented feedback does not increase or speed up learning of skill○o Practice conditions influence the need of augmented feedback○§ Learner observes a skilled model perform the skill○§ Learner observes other beginners practice○· Beginners able to practice and improve w/o AFB○C)· Can Enhance Skill Acquisition○o Will learn them more quickly or perform them at a higher level if they receive AFB during practice○o AFB is neither essential of redundant; it enhances learning of these skills beyond what could be achieved without augmented feedback○o Skills usually improve from task-intrinsic feedback alone but performance improvement reaches only a certain level and further improvement requires AFB○o Skills that:○§ Consist of relatively simple skills for which achievement performance is initially easy to attain ex. Moving quickly as possible○§ Any complex skill that requires a person to acquire an appropriate multi-limb pattern of coordination●(A) How do quantitative and qualitative augmented feedback differ, and how do they influence the learning of motor skills? (B) Describe how you would use these two forms of augmented feedback in a motor skill learning situation.Qualitative vs. Quantitative Informationo Quantitative- augmented feedback that involves a numerical value related to the magnitude of some performance characteristico Qualitative- information related to the quality of the performance characteristic without regard for the numerical values associated with ito Verbal and non-verbal formso Early stages of learning given attention primarily to the qualitative information make 1st approximation of the required movemento After “ballpark” capability quantitative info becomes more valuable and enables them to refine characteristics of performing the skills that lead to more consistent and efficient achievement of the action goal●Describe a situation in which you would use video replay as a form of augmented
feedback to (A) help a beginner learn a new skill, (B) help a skilled person correct a performance problem. Indicate why the video replay would facilitate learning for each situation.
○●Describe a situation in which you would use kinematic information as augmented feedback to help someone learn a motor skill and explain why you would use it.●Describe a skill learning situation in which you would use some form of biofeedback. Indicate how you would use it, and why you would expect it to facilitate the learning of the skill.