2 if someone successfully helps you the monster is

This preview shows page 2 - 4 out of 6 pages.

2
Image of page 2

Subscribe to view the full document.

If someone successfully helps you, the monster is slain. Discard it, draw treasure face up (see below), and follow any special instructions on the monster card. You go up a level for each slain monster. Your helper does not go up. You draw the Treasure cards, even if it was your helper’s special ability that defeated the monster. Running Away If nobody will help you . . . or if somebody tries to help, and your fellow party members interfere so the two of you still cannot defeat it . . . you must run away. If you run away, you don’t get any levels or treasure. You don’t even get to Loot the Room. And you don’t always escape unharmed . . . Roll the die. You only escape on a 5 or better. Some Items or abilities make it easier or harder to run away. And some monsters are fast or slow, and give you a penalty or bonus to your roll. If you escape, discard the monster. You get no treasure. There are usually no bad effects . . . but read the card. Some monsters hurt you even if you get away from them! If the monster catches you, it does Bad Stuff to you, as described on its card. This may vary from losing an item, to losing one or more levels, to Death. If two players are cooperating and still can’t defeat the monster(s), they must both flee. They roll separately. The mon- ster(s) CAN catch them both. If you are fleeing from multiple monsters, you roll separately to escape each one, in any order you choose, and suffer Bad Stuff from each one that catches you as soon as it catches you. Discard the monster(s). Death If you die, you lose all your stuff. You keep your Class(es), your Power(s), and your Level (and any Curses that were affecting you when you died). If you have Super Munchkin , keep that as well. Your new character will look just like your old one. Looting The Body: Lay out your hand beside the cards you had in play. Starting with the one with the highest Level, each other player chooses one card . . . in case of ties in level, roll a die. If your corpse runs out of cards, tough. After everyone gets one card, the rest are discarded. Dead characters cannot receive cards for any reason, not even Charity, and cannot level up. When the next player begins his turn, your new character ap- pears and can help others in combat . . . but you have no cards. On your next turn, start by drawing four cards from each deck, face-down, and playing any legal Class, Power, or Item cards you want to, just as when you started the game. Then take your turn normally. Treasure When you defeat a monster, either by killing it or using a card to eliminate it, you get its Treasure. Each monster has a Treasure number on the bottom of its card. Draw that many treasures. Draw face-down if you killed the monster alone. Draw face-up , so the whole party can see what you got, if someone helped you. Treasure cards can be played as soon as you get them. Item cards can be placed in front of you. “Go Up a Level” cards can be used instantly. You may play a “Go Up a Level” card on any player at any time.
Image of page 3
Image of page 4
  • Fall '09
  • Playing card, munchkin, Steve Jackson Games

{[ snackBarMessage ]}

What students are saying

  • Left Quote Icon

    As a current student on this bumpy collegiate pathway, I stumbled upon Course Hero, where I can find study resources for nearly all my courses, get online help from tutors 24/7, and even share my old projects, papers, and lecture notes with other students.

    Student Picture

    Kiran Temple University Fox School of Business ‘17, Course Hero Intern

  • Left Quote Icon

    I cannot even describe how much Course Hero helped me this summer. It’s truly become something I can always rely on and help me. In the end, I was not only able to survive summer classes, but I was able to thrive thanks to Course Hero.

    Student Picture

    Dana University of Pennsylvania ‘17, Course Hero Intern

  • Left Quote Icon

    The ability to access any university’s resources through Course Hero proved invaluable in my case. I was behind on Tulane coursework and actually used UCLA’s materials to help me move forward and get everything together on time.

    Student Picture

    Jill Tulane University ‘16, Course Hero Intern