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Crimes could reduce copycat behavior marans 2015

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crimes could ‘reduce’’ copycat behavior.’” (Marans, 2015). Overall, the issue of violence inAmerica is a complex issue that does not seem to have a clear solution, without violating thefreedom of all Americans.Of the research that exists on media violence in relation to increased violentbehavior, a comprehensive review of every experimental study reviewing 381 effects fromstudies involving 130,000 people show that video games may magnify violent behavior, ratherthan being the sole source of it. (Keim, 2013) Even though violent media, like video games, doesnot seem to produce violent behaviors, it is not entirely harmless. The U.S. military has evenused video games to train soldiers, and desensitize them to their instinctive repugnance to killing.In another research article by Common Sense Media, it was found that although there aremany questions still unanswered in the existing research, there is enough reason to be concernedthat viewing, or playing violent content increases the risk for violent behavior for those that arealready susceptible to it("Media and Violence: An Analysis of Current Research | CommonSense Media" 2013). Evidently, in future research, there must be significant control for subjectsthat already exhibit trait aggression and family violence, in addition to a longer experimentationperiod for a holistic view of effects of violent media.In a prospective study by JAMA pediatrics, the effects of protective parental monitoringover children’s overall media use, in addition to violent media. Using several measures, it wasfound that parental monitoring of children’s media influences average weekly sleep, schoolperformance, prosocial behavior, and aggressive behavior (Gentile, 2014)An increase inweekday screen time and video game use was associated with poorer academic performance, and
17viewing R-rated content with violence also increased the odds of poorer academic performance.Overall, this study revealed that increased parental monitoring of the type of media their childconsumed mediated the influence that it had on measures of sleep quality, school performance,and aggressive or anti social behavior (Gentile, 2014). Although some would oppose censoringchildren, there are evident positive effects of increased parental involvement in limiting thefrequency of allowed screen time for violent media.In conclusion, in light of scientific evidence, the consumption of violent media can onlybe considered a risk factor at this point. There are many factors that come together to causeviolent behavior, and mass media publicizing mass shooters, or playing violent video games, isnot a single driving factor that leads to aggression or violence. However, there is increasingevidence that suggests that applying parental controls to lessen childhood consumption of violentmedia are helpful to decrease such risk factors. In conclusion, the negative effects correlated tothe consumption of violent media should not be dismissed, even though further research isneeded to prove causation.

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