Environment vehicle modeling and rigging character

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Environment / Vehicle modeling and rigging Character modeling and rigging Animated scene with assets interacting with each other. Goal 1: Demonstrate competency with computers for designing and distributing digital works in various mediums for effective human- computer interactions Goal 2: Synthesize media forms for multimedia contexts Goal 3: Employ the principles of visual form for sophisticated image manipulation Goal 4: Understand the production and assessment of media objects Goal 7: Recognize various forms of language processing and their implications for media authoring
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Assessment To be successful in the course, students must 1) stay current with all of the required assignments that lead to completion of their projects, 2) participate in class activities, 3) attend all classes, 4) turn in all assignments on time. Work will also be assessed for its professional quality. Other factors considered in the assessment of work include being turned in on time, uniqueness, and, of course, content. Components that will be assessed are: Items turned in late will be penalized a letter grade per day (not class day but each day) late. Items Communication and Information Literacy Communicate in various “authored” digital formats, & both formal & informal speech to convey meaning, significance, views, and values in peer groups & beyond. Visually express ideas in coherent, concise, and technically correct forms effective with audiences in a variety of digital, multimodal texts. Identify, explain, compare, apply, argue, interpret, and evaluate information in a variety of digital forms. Engage effectively with diverse groups through listening & speaking one- on-one, in small groups, & in large groups, both online & face to face. In class discussions and critiques, written critiques, and written project proposals Understanding of 3D modeling software Competency with the use of computers for the development of media projects and multimedia design Completion of 3D animated scene Goal 3: Employ the principles of visual form for sophisticated image manipulation Goal 4: Understand the production and assessment of media objects Goal 7: Recognize various forms of language processing and their implications for media authoring Goal 8: Appreciate the history of technological development, from local to global perspectives, and its implications for a variety of mediums Goal 10: Be practiced and capable communicators in all mediums Furniture Modeling 5% Character Modeling and Rigging 15% Environment/Vehicle Modeling and Rigging 15% Combined character and env/vehi interaction 30% Quizzes 15% Class Attendance and Participation 10% Notebook or digital file for note taking of processes, will be reviewed for up-to-date explorations and findings of your work 10%
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not turned in cannot be made up by other work. Books & Resources 1. Rig it Right! Maya Animation Rigging Concepts (Computers and People) 1st Edition 1. books is available printed as well as an ebook (iBooks and Kindle).
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