What is Design Axiom 9 Describe UI design rules 10 What is Quality assurance

What is design axiom 9 describe ui design rules 10

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8. What is Design Axiom? 9. Describe UI design rules. 10. What is Quality assurance? 11. (a) (i) Discuss the advantages of Object Oriented Approach. (ii) Briefly explain the elements of object model Or (b) (i) Briefly explain about Object oriented systems developments life cycle. (ii) Describe state, behaviour, and identity with respect to an object with relevant example. 12. (a) (i) Compare and contrast the Object oriented methodology of Booch, Rumbaugh and Jacobson. (ii) Write short notes on Unified approach. Or (b) Draw the class diagram, use-case diagram, interaction diagram for Library management system. 13. (a) (i) Describe the basic activities of Object oriented analysis and explain how Use-Case modeling is useful in analysis. (ii) Draw the Use-Case model for ATM Bank operation Or (b) (i) Discuss the importance of proper classification. Briefly explain the different approaches used for identifying classes and objects.
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67 (iii) Explain the relationship exit among objects. 14. (a) Write short notes on the following : (i) Object interoperability (ii) Access Layer Or (b) (i) Briefly explain, how design axioms help to avoid design pitfalls. (ii) Explain the principles and metrics of good Object oriented design. 15. (a) (i) Explain the macro and micro process of a view layer design. (ii) How do you develop a custom form for a user satisfaction test? Or (b) (i) Describe the different testing strategies. (ii) Create a User satisfaction test for bank system application.
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68 CS-1310 OBJECT ORIENTED ANALYSIS AND DESIGN PART A (10 x 2 = 20 Marks) 1. What is object oriented system development methodology?2. Distinguish between method and message in object. 3. What is an object model? What are the order OMT model? 4. What is UML called as modeling language? 5. What are the three relationship that can be shown in UML diagram? Define them. 6. List the guidelines for identifying tentative classes using non phrase approach. 7. What are few characteristics of bad design? 8. What is OODBMS? 9. What is meant by quality assurance? 10. What is impact object orientation in testing? 11. (i) Briefly describe the Booch system development process. (ii) Define pattern and frame works. How do they differ from one another? 12. (a) (i) What is prototyping? How is it useful? State the advantages and disadvantages of prototyping. (ii) Describe the different phase OOSD life cycle. Or
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  • Summer '19
  • Object Oriented

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