well connected to related structures on the site. Draw
Sight Lines
connections between different zones with dotted lines
Pathways
for visual connections, solid lines for physical
Corridors
connections and heavy solid lines for barriers. Label
Walls/ Fences
each zone and connection with key words.
• Compromise is a key factor in community design.
Gather all the small groups together to review and
One or Two Preferred
discuss the diagram options. Try to chose or create one
Preliminary Zoning
or two favourite bubble diagram configurations for
Options
use in the design development stage. Consider which
suggestions best meet everyone's needs.
Innovative Play Structures Research Project
August, 2001
Page 91

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3.
Playground Design Matrix
Developing a Detailed Design Concept
3.1
This section of the Matrix is designed to help
community groups transform all the goals and ideas
generated through the Objectives Matrix into physical
form.
It is composed of various steps that should be
undertaken in the process of transforming preliminary
ideas and goals into detailed and connected spaces
designed for a variety of complex play activities.
3.2
This section of the Matrix does not have to be followed
in order.
In fact, community groups will find that they
move back and forth between each section until a
satisfactory design solution is reached.
Innovative Play Structures Research Project
August, 2001
Page 92

Playground Development Matrix
3.
Playground Design Matrix
(Developing a Detailed Design Layout Plan)
WHAT
HOW
WHAT
Item to Consider
Means of Developing The Idea
Resulting Product
Develop Detailed
• The design stage is difficult to accomplish with a
Design Component
large group. At this time the community should seek
Design Development
Requirements
to form a core design development committee
Committee
for Each Zone
composed
of volunteers with administration, design
and
construction experience. This committee must be
dedicated to the responsibilities of bringing a
detailed design to the community for review.
e.g., Creek Zone
streambed
• Taking the preferred bubble diagram option
water flow / waterfall
developed in The
Playground Objectives Matrix, break
catchment area
down each zone of the bubble diagram into the
types of plants
environmental and play components required to create
Design Component
types of animals
that play space. Use the playground examples, existing
Chart
stepping stones / bridges
conditions, cultural factors and user needs charts
for Each Zone
sitting areas
the community has developed. Give each zone a theme.
safety / exploring areas
paths / lights
• While developing the list of components research the
Complete With Detailed
windmill / watermill
basic layout size, configuration and number of each
Product Information
winter skating etc
component that will be part of the corresponding zone.

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- Summer '14