b. Multimedia – media and content that uses a combination of different content forms such as audio, digital, photogenic, communication signaling, visual data, writing systems etc. b.i. Students, even at the elementary school level, are able to acquire an impressive level of skill with a broad range of computer software. The students will acquire a basic understanding of how a range of computer tools work and a confidence about being able to learn to use new tools that will support their learning of new software applications 2 . c. Design Consciousness- individual awareness of your unique thoughts, memories, feelings, sensations and environment in relation to the act of working out the form of something. c.i. While most teachers were positive about the design consciousness that technology fosters, a potential downside was also noted by a few teachers. It is possible for students to get so caught up in issues such as type font or audio clips that they pay less attention to the substantive content of their product 3 . 1- 3 "Effects of Technology on Classrooms and Students." U.S. Department of Education . Web. 02 Nov. 2011. <http://www2.ed.gov/pubs/EdReformStudies/EdTech/effectsstudents.html#improved>.
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