Estapa A and Nadolny L 2015 The Effect of an Augmented Reality Enhanced

Estapa a and nadolny l 2015 the effect of an

This preview shows page 58 - 61 out of 82 pages.

Estapa, A. and Nadolny, L. (2015). The Effect of an Augmented Reality Enhanced Mathematics Lesson on Student Achievement and Motivation, Journal of STEM Education: Innovation & Research , 16, 40-48. Hunt C. (2012). Report of the Steering Group of the National Strategy for Higher Education to 2030, Available from: [Accessed March 10 2016]. Johnson, L., Adams Becker, S., Estrada, V. and Freeman, A. (2015) NMC Horizon Report: 2015 Higher Education Edition , Austin, Texas: The New Media Consortium, Available from: , [Accessed March 17 2016]. Johnson, L., Smith, R., Willis, H., Levine, A. and Haywood, K. (2011) The 2011 Horizon Report , Austin, Texas: The New Media Consortium, Available from: - Horizon-Report.pdf , [Accessed March 1 2016]. Ma slow, A. (1943) ‘A Theory of Human Motivation’, Psychological Review, 50, 370-396. Merel, T (2016). Augmented Reality/Virtual Reality Investment Hits $1.7 Billion in Last 12 Months’, Available from: seekingalpha.com , [Accessed April 12 2016]. Minock D. (2013). Augmented Reality Brings New Dimensions to Learning, Available from: , [Accessed March 15 2016]. Mulcahy, D. (1999). (Actor-net) Working bodies and representations: Tales from a training field, Science Technology Human Values 24(1), 80-104.
59 Patzer, B., Smith D., and Keebler J. (2014). Novelty and Retention for Two Augmented Reality Learning Systems, Proceedings of the Human Factors and Ergonomics Society Annual Meeting, September, 58(1), 1164-1168. Schmitz, B., Klemke, R. and Specht, M. (2012), An Analysis of the Educational Potential of Augmented Reality Games for Learning, Open University of the Netherlands , 1-8. Shirazi, A. and Behzadan A.H. (2015). Design and Assessment of a Mobile Augmented Reality- Based Information Delivery Tool for Construction and Civil Engineering Curriculum, Journal of Professional Issues in Engineering Education & Practice , 141(3), 401-410. OECD AHELO project (2010) ‘Learning Our Lesso n Review of Quality Teaching in Higher Education’, Available from: .htm [Accessed November 19 2015]. Prensky M (2001). Digital Natives, Digital Immigrants, On the Horizon, 9(5), 1-6.
60 Modelling virtual size, style and fit conversion tools in online fashion retailing Sophie Miell, University of Manchester Dr Delia Vazquez, University of Manchester Dr Simeon Gill, University of Manchester Introduction The value of the online fashion industry is expected to reach $19.6 trillion by 2019, and despite late adoption to online channels, clothing is now the most frequently purchased product category online (Euro monitor 2014, Mintel 2015a). A proliferation in tablet and mobile browsing has sparked a new generation of digitally habitual consumers (Mintel 2015b), who use multiple channels to gather information to evaluate alternatives through the decision-making process (Balasubramanian, Raghunathan, & Mahajan, 2005; Berry et al., 2010; Cho & Workman, 2011; González-Benito, Martos-Partal, & San, 2015; Rangaswamy & Van Bruggen, 2005). Such

  • Left Quote Icon

    Student Picture

  • Left Quote Icon

    Student Picture

  • Left Quote Icon

    Student Picture