negotiations including the “Community” as the third/ invisible part[scheme 1]
Scheme 1
A
Β
C
Suppose that the more Information,
→
the more uncertainty
for the Future
→
the
more need for cooperation, according to the modeling factor, (APPENDIX) as well
as :
14

Pi(&)
:Sum of all the “winning strategies”(&)[pick-points] coming from the
choices of the bargainer “A”, based on information given while reaching
the ∞
Qi(&):
Set of all the “winning strategies”(&)[pick-points] coming from the
choices of the bargainer “B”, based on information given while reaching
the ∞
Ri(&):
Set of all the “winning strategies”(&)[pick-points] coming from the
choices of the bargainer “C”, [ the “Community” , concerned as the “third”
or “invisible” partner] based on information given while
reaching
the ∞
There is a “link” between “utilities” and
“individual winning strategies”
that means ,
¦
(u)
Û¦
(&),
where,
“&
” is a set of good individual strategies
Max PQR = max of payoffs PQR
THEN:
limPi(&)Qi(&)Ri(&)=maxPQR
i→∞
The “new” system (
the equilibrium point,
according to Nash Theory) could
lead to a
pure cooperation situation, between
the 2 involved parts in the
bargain (
individuals
and
the “Community” – which could be seen as the
“third-invisible” part in a two-persons bargain)
; this could occur
as the
result of
an “instant individual reaction”
due to given information (transferred
knowledge). From this point of view, I think that my suggestion facilitate
competitors to understand each-other’s situation, thus improving the quality of
the
bargain, as a “new social existence”
in the globalizing world.
Otherwise
,
A 3-person non cooperative bargaining game may form in its limit
pure
cooperation conditions
between the involved parts, as
integrated
information let
them
create a 3-band codified knowledge, at the same time i.e
Rural community
is the
“weak partner”
in the bargaining game, in the world
market but this situation should be conversed, under
networking and (or)
clustering
5. Conclusions- Proposal
1.
The more Information, the more uncertainty
2.
Information, as a form of negative Entropy goes to increase, as it is spent
3.
Uncertainty as the “Information Age” (21
st
century) result goes to increase,
following the evolution
4.
Technological changes and human and social relations move in the opposite
direction-“vice versa”.
5.
It’s world necessity for changing status, in the benefit of civilization, in real terms
of quality of life
6.
The two-poles [“0 - 1”,] system leads human relations
to dead-end
7.
Introducing a three-poles dealing system may improve the “bargaining
perception” thus influencing social behavior, introducing a new bargaining ethic
8.
A “new bargaining perception” including the
“Community profit” ( C )
as the
“third” or “invisible” parameter in a bargain between
two (2)
persons-players
may change some Globalization negative conditions, providing them
with “rules”
social rules through social behavior changing, leading the bargain/ development
from a competitive form to a pure and absolute
cooperation
or win-win-win
behavior
9.
The “C” partner


You've reached the end of your free preview.
Want to read all 19 pages?
- Summer '20
- Dr joseph
- Game Theory, The Land, Nash bargaining game, John F. Nash, Essays in Positive Economics