The following year Nintendo focused on sequels of its major franchises Both

The following year nintendo focused on sequels of its

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The following year, Nintendo focused on sequels of its major franchises Both “Miyamto” franchises released very different sequels… Neither was designed by Miyamoto himself Castlevania (Konami) and 1942 (Capcom) also received sequels
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GNED 226 36 1988 Lesson 4: The Third Generation of Consoles Zelda II: The Adventure of Link Same setting, but very different gameplay Original was about exploration, sequel focused on combat gfycat.com
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GNED 226 37 1988 Lesson 4: The Third Generation of Consoles Super Mario Bros. 2 Same characters, but entirely new control scheme superadventuresingaming.blogspot.com
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GNED 226 38 1988 Lesson 4: The Third Generation of Consoles Originally released as Doki Doki Panic in Japan Characters re-skinned, released as a Mario game nl.fanpop.com famicom.fandom.com
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GNED 226 39 1988 Lesson 4: The Third Generation of Consoles By Christmas, the NES was so popular that over 8.4 million consoles were ordered Rather than risk oversupply, Nintendo only shipped 7 million Resulted in VERY high demand during Christmas rush, a strategy that Nintendo still employs twitter.com
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GNED 226 40 So… Lesson 4: The Third Generation of Consoles What did Nintendo do “right”? NES SMS Atari 7800 15 million units 5 million units
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GNED 226 41 Recap… Nintendo’s first US hit was Shigeru Miyamoto’s Donkey Kong Nintendo’s Famicom was released in the US as the Nintendo Entertainment System in 1985 Nintendo’s monopoly allowed them to have very one-sided partnerships with software developers Nintendo focused primarily on first-party titles, with some notable exceptions (e.g. Mega Man, Castlevania) Lesson 4: The Third Generation of Consoles
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GNED 226 42 Recap… Nintendo exercised very strict control over which games could appear on its systems Nintendo experienced very minor competition from Sega and Atari Lesson 4: The Third Generation of Consoles
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GNED 226 43 For Next Time… Please read Chapter Six: The 16-bit Era Please complete Weekly Assignment 4: 8-Bit Games Lesson 4: The Third Generation of Consoles
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  • Summer '20
  • Mario, Nintendo, Nintendo Entertainment System, Shigeru Miyamoto, Super Mario Bros.

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