When a computer graphic showing arm velocity during the performance of a skill

When a computer graphic showing arm velocity during

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17.When a computer graphic showing arm velocity during the performance of a skill is shown to a person, the type of augmented feedback is called ________. 18.Is the KR statement “your arm moved too fast” an example of “qualitative”or “quantitative” KP? ________ 19.Verbal KP statements that specify what a person needs to do to correct a performance error are called ________ verbal KP statements. 20.When EMG or heart rate is given to people as augmented feedback, the general term used to describe this type of augmented feedback is ________.
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21.When augmented feedback is given while a person is performing a skill or movement, it is known as ________ augmented feedback. 22.The interval of time after the completion of a response and before KR is given is the ________ interval. 23.The technique used by Winstein and Schmidt (1990) that yielded the most effectivemeans of reducing the frequency of augmented feedback was called the ________ technique. 24.Research evidence shows that when augmented feedback is given to a beginner on every practice trial, it can lead to the beginner becoming ________ on it, which typically leads to poor performance when the augmented feedback is not available. 25.The _______ hypothesis proposes that augmented feedback on every practice trial has a positive effect on practice performance, but has a negative effect on learning the skill. 26.If you see where your golf ball goes after you hit it, the visual feedback you receiveis known as knowledge of results. 27.The only reason to give augmented feedback to a beginner learning a motor skill is to facilitate their achievement of the action goal of the skill. 28.Research has shown that it is possible to learn some motor skills without receiving augmented feedback. 29.When a beginner receives erroneous KR after each practice trial even though he or she could learn the skill without receiving KR, the beginner typically ignores the KR. 30.Augmented feedback that tells a beginner those aspects of the performance that were correct can serve a motivational role to encourage the person.
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31.Quantitative KR leads to better motor skill learning than qualitative KR. 32.It is preferable to give prescriptive verbal KP to beginners rather than descriptive verbal KP. 33.Concurrent augmented feedback always has negative effects on motor skill learning. 34.Research evidence shows that you can hinder the learning of a motor skill by a beginner by delaying the augmented feedback too long. 35.Giving augmented feedback to a beginner only when he or she requests it is better than giving the augmented feedback on every trial.
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  • Spring '08
  • Abraham
  • Motor control, Audio feedback, KR

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