XBCS1013 CALCULUS
School Of Computing And Creative Media
KDU University College
TUTORIAL
CHAPTER 1 : FUNCTIONS
1. Given f x
a)
f 0
b)
f 1
c)
f 2a
d)
e)
x 1
, find
x2 2
1
f
x
f x h
2. Simplify the difference quotient for the following functions.
a) f x
Numbers and Operators
(i) Change these fractions to percentages:
(a) 1/4
(b) 1/ 8
(c) 7/40
(ii) What is the total amount if
(a) $30 is increased by 75% (b) 0.32 m is increased by 20%
(c) $30 is decreased by 75% (d) 0.32 m is decreased by 20%.
(iii) The ap
MATHEMATICAL MODELS
[1] Write down an algorithm that shows the steps involved when 237 is multiplied by 5.
[2] Construct an algorithm for calculating the growth of money kept in a bank at a rate
of yearly simple interest.
[3] The algorithm below is to be
3.
3. Basic
BasicArchitecture
Architecture &
& Information
Information Representation
Representation
Basic computer architecture.
Information representation.
The Arabic number system.
Binary, Octal and Hexadecimal.
ASCII, EBCDIC and Unicode.
3.1
3.1
Amazon.com: Robinson Crusoe (Penguin Classics) (9780141439822): Daniel Defoe, John Richetti:
Books
This is actually the very first book I have ever read in my life, I read it in Chinese when I was seven. It
left an everlasting impression on me to be stron
NUMBER SYSTEMS
Introduction
Numbers play an important role in our daily life. They help describe the quantity, size, or
the extent of something, such as how many, how big, how heavy, & how serious. Numbers also
help in the situations where order or counti
Choosing the Right Programming Language for Your Startup
If you ever want to be the center of controversy in a room packed with developers, declare
that one programming language is better than another. Banners will be raised and battle
cries will be heard
MATHEMATICAL MODELS
Introduction
Any model can be defined as a simplified representation of certain aspects of a real system.
A mathematical model is a model that simulates or represents certain aspects of a real system in
the form of mathematics. A real
Tutorial 6:
1. What are the key properties of semiconductor memory?

They exhibit two stable states, which can be represented by 0 or 1
They are capable of being written into to set the state
They can be read to sense the state.
2. What are two interpret
Tutorial 2:
1. What general categories of functions are specified by computer instructions?
The categories are processor memory, processor I/O, data processing, and
control.
2. List and briefly define the possible states that define an instruction executi
Tutorial 5:
1. What are the differences among direct mapping, associative mapping, and setassociative mapping?

Direct mapping maps each block of main memory into only one possible cache line.
Associative mapping permits each main memory block to be load
XBCS1013 CALCULUS
School Of Computing And Creative Media
KDU University College
TUTORIAL
CHAPTER 2 : LIMITS AND CONTINUITY
1. Verify the following limit computations:
a) lim x 2 4 x 1
x 2
x2 4
x 2 x 2 4
x 2 25
c) lim
x 5
x5
3
x 27
d) lim
x 3
x2 9
2
x h x2
Chapter 4: Requirements Engineering
1.
2.
3.
4.
5.
6.
7.
8.
What are user requirements and system requirements?
What is the distinction between functional and nonfunctional requirements?
List 3 types of nonfunctional requirement?
What are the principal
Chapter 5: System Modelling
1. What perspectives should be used for developing models of a software system?
2. What UML diagram types do you need to represent the essential features of a
system?
3. What is described in a context model?
4. How are activity
Chapter 3: Agile Software Development
1. What are the shared characteristics of different agile methods of software
development?
2. For what types of system are agile approaches to development particularly likely
to be successful?
3. List the 5 principles
TUTORIAL CHAPTER 1
1. What is the most important difference between generic software product development and
custom software development? What might this mean in practice for users of generic
software products?
The essential difference is that in generic
Chapter 2: Software Processes
1. What are the fundamental activities that are common to all software processes?
 Software specification
 Software design and implementation
 Software validation
 Software evolution
2. List 3 generic process models that
Tutorial 1: (Note: You need to refer to recommended textbook chapter 1 & 2)
1. What, in general terms, is the distinction between computer organization and computer
architecture?

Computer architecture refers to those attributes of a system visible to a
XBCS1013 CALCULUS
School Of Computing And Creative Media
KDU University College
TUTORIAL 1
CHAPTER 3 : THE DERIVATIVE
1. Differentiate the following with respect to x.
a)
2cos 7x
b) sin 3 2x
c)
tan 5x
d) sec
1
x
e)
x sin x
f)
tan 2 3x 2
g) cos x cos x
2
See discussions, stats, and author profiles for this publication at:
https:/www.researchgate.net/publication/285620803
Empirical Analysis of Mobile
Augmented Reality Games for
Engaging Users' Experience
Conference Paper November 2015
DOI: 10.1007/978331
Proceedings of the 5th International Conference on Computing and Informatics, ICOCI 2015
1113 August, 2015 Istanbul, Turkey. Universiti Utara Malaysia (http:/www.uum.edu.my )
Paper No.
048
THE POTENTIAL USE OF AUGMENTED REALITY IN
GAMIFICATION
Nurtihah M
Howcanonebecomepartofthe1%?
What people really should be asking is that "I want to be rich, what kind of crap and how much of it
will I have to take to get there?"
In my case I have done it three times thus far. But there is no short cuts, so unless you f
See discussions, stats, and author profiles for this publication at: https:/www.researchgate.net/publication/270763898
Development of an Augmented Reality Game
to Teach Abstract Concepts in Food Chemistry
Article in Journal of Food Science Education Janua
INTERNATIONAL JOURNAL ON SMART SENSING AND INTELLIGENT SYSTEMS VOL. 7, NO.2, MARCH 2014
AUGMENTED REALITY GAME THERAPY FOR CHILDREN
WITH AUTISM SPECTRUM DISORDER
S.K. Bhatt, N.I. De Leon, Adel AlJumaily
School of Electrical, Mechanical and Mechatronics S
Hindawi Publishing Corporation
Advances in HumanComputer Interaction
Volume 2008, Article ID 145363, 14 pages
doi:10.1155/2008/145363
Research Article
Visual Enhancement for Sports Entertainment by
VisionBased Augmented Reality
Yuko Uematsu and Hideo Sa
Bacca, J., Baldiris, S., Fabregat, R., Graf, S., & Kinshuk. (2014). Augmented Reality Trends in Education: A Systematic Review
of Research and Applications. Educational Technology & Society, 17 (4), 133149.
Augmented Reality Trends in Education: A Systema
18 Little Things To Start Doing Now If You Want To Be Ahead Of Everyone Else In 10 Years
1. Be friends with different types of people. Dont insulate your worldview by
only socializing with those who are fundamentally the same as you.
2. Read. Do you know
The Journal of Technology Studies
96
Augmented Reality Applications in Education
By Misty Antonioli, Corinne Blake, and Kelly Sparks
ABSTRACT
Technology is ever changing and ever growing.
One of the newest developing technologies is
augmented reality (AR)
MY 3 FAVORITE
PASSIVE INCOME
IDEAS
R EA L PA S S I V E I N CO M E I D EA S .CO M
MY FAVORITE IDEAS
Real Passive Income Ideas
Lets Get Real
If you've spent just a few hours Googling for passive income
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Viktor E. Frankl, c. 1949
To the
memory of
my mother
CONTENTS
FOREWORD HAROLD S. KUSHNER
PREFACE TO THE 1992 EDITION
I
EXPERIENCES IN A CONCENTRATION CAMP
II
LOGOTHERAPY IN A NUTSHELL
POSTSCRIPT 1984
THE CASE FOR A TRAGIC OPTIMISM
AFTERWORD WILLIAM J. WIN
An Analysis of the Educational Potential of Augmented
Reality Games for Learning
Birgit Schmitz
Valkenburgerweg 177
6419 AT Heerlen
Netherlands
birgit.schmitz@ou.nl
Roland Klemke
Valkenburgerweg 177
6419 AT Heerlen
Netherlands
roland.klemke@ou.nl
Marcus S
Use of Augmented Reality in terms of creativity in School
learning
Karamanoli Persefoni and Avgoustos Tsinakos
Eastern Macedonia and Thrace Institute of Technology
(EMATTECH)
Agios Loukas, Kavala, Greece
cfw_persa , tsinakos@teiemt.gr
Abstract. Education
See discussions, stats, and author profiles for this publication at: https:/www.researchgate.net/publication/307090178
Playing on AREEF  Evaluation of an Underwater
Augmented Reality Game for Kids
Conference Paper September 2016
DOI: 10.1145/2935334.2935
See discussions, stats, and author profiles for this publication at: https:/www.researchgate.net/publication/308297950
LocationBased Augmented Reality Game to
Engage Students in Discovering Institutional
Landmarks
Conference Paper July 2016
CITATIONS
REA