SAN FRANCI GAM 105 * We aren't endorsed by this school

SAN FRANCI GAM 105 GAME 3D PRODUCTION

  • Average Course Rating (from 3 Students)

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    Overall Rating Breakdown
    • 3 Advice
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  • Course Difficulty Rating

    • Easy 0%

    • Medium 67%

    • Hard 33%

  • Top Course Tags

    Great Discussions

    Great Intro to the Subject

    A Few Big Assignments

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    • Profile picture
    May 11, 2017
    | Would highly recommend.

    This class was tough.

    Course Overview:

    I would recommend it because the Instructor teachers you so many things and shares of what he's done in his spare time in the programs that you use in the course. Yes you are working on the assignments for the class, but he also shares more that your learning about and reading about to help you do more of what you can do to achieve. This class is hard for me because I failed 2 times, but it may not be hard for you. In a way for me is that taking it again is like well a 3rd time is a charm and I will never give up.

    Course highlights:

    The highlights of the course was learning how to create many different things in the program called Maya. Maya is like for a example how to create a plane and how to map it. How to make objects and how to move them like moving them in a way like a video. In Unity program your basically creating a video game like world and controlling your character. Unity is a lot of fun to learn about it shows how the Game Developers create their Video Games. I would say that the programs that you learn about was a big challenge for me.

    Hours per week:

    3-5 hours

    Advice for students:

    My advice to you is that you have to take your time do not rush and really learn about what your learning and please if their is anything that you need help on just ask thats all you need to do because they or your instructor is there to help out because if you don't then how would you know if its good or something you didn't know of what you doing is right or wrong.

    • Spring 2017
    • Jason Hunken
    • Yes
    • Always Do the Reading A Few Big Assignments Great Discussions
    • Profile picture
    Feb 04, 2017
    | Would highly recommend.

    Not too easy. Not too difficult.

    Course Overview:

    This is the best entry level look into Game Developement, touching all aspects and corners of the industry. Working with the most common engines and softwares and how to navigate though them.

    Course highlights:

    Many of the highlights consisted of deadlines and group discussions as to why we want to deliver unto ourselves hundreds of tireless work. In the end, we had two groups to work on the final and i found myself working on the majority of it, without much help from my peers.

    Hours per week:

    3-5 hours

    Advice for students:

    Go into the class ready to learn because chances are you have not touched on these topics. There is a lot to learn and work on. This course will be a test of what you would like to do in the industry.

    • Summer 2014
    • Jason Hunken
    • Yes
    • Great Intro to the Subject Group Projects Participation Counts
    • Profile picture
    Oct 12, 2016
    | Would highly recommend.

    Not too easy. Not too difficult.

    Course Overview:

    I recommend this course because it introduces you to the basics of the 3D modeling world in a fast and very interactive way with a professor that is fun and engaging. Just make sure you pay attention and try your hardest because the more time you spen ing the projects the better you will become.

    Course highlights:

    You learn material quick and are given the resources to do anything and everything you want to do with your projects.

    Hours per week:

    12+ hours

    Advice for students:

    Make sure you go into this course knowing that it will be tough but it will be worth your time if you love what you are doing and really enjoy making scenes come to life.

    • Fall 2016
    • Jason Hunken
    • Yes
    • Great Intro to the Subject Competitive Classmates Great Discussions

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