Assignment Jumping ball
Using the file ballJump_setup.ma, jump the ball up onto the box, hop across the top and then
down onto the ground on the other side. Do not roll the ball. Use the 'Front' view. Do not animate the
ball in the "z" axis (nearer and fa
Film/TV Dept. Network Storage Connect and Disconnect Instructions
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Tangents (auto or clamped-Stepped)
Start the ball positioned with the tail hanging down (use the file tailDrag_setup.ma) . Animate
the ball moving to the right and stopping Make sure that you ease in and out (use acceleration and
deceleration). Then animate the tai
Maya Projects and Referencing Rigs
Using Maya Projects.
Maya Projects enable the user to keep track a number of assets that are used in a scene. When you
make a project Maya creates a collection of folders inside a folder that is named according to the Pr
F/TV 3D Lab/Class info:
AT102 is available during normal building hours (8am -10:30pm). To gain access you will need to ask
one of the following people:
1. Tom Schott. Equipment tech and all around wizard. Available in the equipment room AT110
Arm Slap Assignment
Using reference as inspiration animate, in separate projects, the two different arms slapping the table.
Start by animating the FK arm and then animate the IK arm trying to match the motion, both in motion
pattern and feel.
The goal of
Maya Animation Key and Mouse cheat sheet
Manipulator Hot Keys
Reuse Last Tool
Increase Manipulator Size
Decrease Manipulator Size
Camera Tools Hot Keys
Focus On Sele
Animate the ball and tail from the origin through the obstacle course to the top platform. Treat it as a
character and use the tail for both followthrough and as acting.
Create a new Maya project on your desktop and copy the Obstacle_cour
To Switch between Resolutions for the Simple Bot Rig, just make sure to open the Script Editor, then choose Edit > Clear All and Copy any of the following commands, Paste it in the Script Editor, select the text and Middle Mouse Button drag it to your She