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GDD 1100 Intro to Game Design

  • Average Course Rating (from 3 Students)

    4.3/5
    Overall Rating Breakdown
    • 3 Advice
    • 5
      33%
    • 4
      67%
    • 3
      0%
    • 2
      0%
    • 1
      0%
  • Course Difficulty Rating

    • Easy 0%

    • Medium 100%

    • Hard 0%

  • Top Course Tags

    Great Intro to the Subject

    A Few Big Assignments

    Great Discussions

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    • Profile picture
    Jun 04, 2017
    | Would recommend.

    Not too easy. Not too difficult.

    Course Overview:

    It is a good introductory course.

    Course highlights:

    Learing the basis of game design was worth while.

    Hours per week:

    9-11 hours

    Advice for students:

    Pay attention and don't get left behind.

    • Fall 2015
    • Tim Chamilliard
    • Yes
    • Great Intro to the Subject Always Do the Reading A Few Big Assignments
    • Profile picture
    Apr 15, 2017
    | Would highly recommend.

    Not too easy. Not too difficult.

    Course Overview:

    Professor Malec is a fantastic teacher and very personable. He laughs with the students and keeps us interested in the class through conversation.

    Course highlights:

    Learning new code, learning how to stylize old and new games, and keeping up with new techniques.

    Hours per week:

    6-8 hours

    Advice for students:

    Make sure you stay on top of your work and attend each class. Sometimes the due dates come up fast so you have to be ready and watch these dates.

    • Spring 2017
    • Christopher Malec
    • Yes
    • Great Intro to the Subject A Few Big Assignments Great Discussions
    • Profile picture
    Nov 13, 2016
    | Would recommend.

    Not too easy. Not too difficult.

    Course Overview:

    It's a very interactive course that focuses on the overall workings of designing video games.

    Course highlights:

    GDD 1100 is a very fun and friendly course, with a knowledgeable professor and interesting students.

    Hours per week:

    6-8 hours

    Advice for students:

    It's best to keep an open mind whenever a game project is assigned.

    • Fall 2016
    • Christopher Malec
    • Yes
    • Great Intro to the Subject Requires Lots of Research Great Discussions


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