Immersion research: this is an investigation of positive and negative relations
between users and similar artefacts. The designer must search for textual
information and images using keywords within virtual communities and social
networks in the Inter
utilized to explore synchronization and interdependence of bivariate biceps and
triceps time series data. It was found that the more robust H- and N-index were able
to distinguish the dynamical changes in three stages (pre-MVC, MVC, and postMVC) of MVC
costume, graphic work, book, machine, environment, software, etc.
Specifying the definition, we adopt a current approach of the philosophy (Mora,
2001) that defines Design as related to an objective, a purpose. In this view, Design
is placed between class
Competence Profile of TopLevel Controllers
Tapio Salminen1, Minna Kallio2, Hannu Vanharanta1, Barbro Back2
Tampere University of Technology
2bo Akademi University
The paper aims at e
Secondly, the experiment with the student demonstrated that they were not familiar
to some design methods and showed great easiness in appropriating the use of
Internet as a basis for applying XDM.
It is noticeable among students an important familiarity
That's why we propose a cyber culture approach as a basis for applying sharper and
globally intertwined design methods.
XDM - EXTENSIBLE DESIGN METHODSProcess
Because of the conception process perspective of XDM, it may be placed closer to
that. Comprehending strategy has as well low values of creative tension, but both
current and target values are high.
Here we can interpret the results so that they already have committed to their
organization well. The current state of achievement orient
The cyber culture emerges from the social arrangements brought about by the
communities of the cyberspace (Lemos, 2006). These communities expand and
spread the use of the Internet, building up a new structure of worldwi
equipment and digital information systems using XDM.
At the present state of our research, two major points stand out. Firstly, the
cyber cultural approach gives a great differential to XDM in relation to other design
processes. Secondly, testing XDM with
Siegel, G., Sorensen, J., and Richtermeyer, S. (2003), Becoming a business partner,
Strategic Finance, October 2003, 37-41
Siegel, G., and Kulesza, C.S. (1996), Bud, The Practice Analysis of Management
Accounting, Management Accounting, April 1996, 20-28
Looze, M.P. de, Kuijt-Evers, L.F.M., Dien, J.H. van (2003), Sitting comfort and
discomfort and the relationships with objective measures. Ergonomics 46,
Luttmann, A.; Kylian, H.; Schmidt, K.-H.; Jger, M. (2003), Long-term EMG study
on muscular st
(chair B) to -3.1 (chair E). The comparisons of the specific dynamic chairs B and C
to the reference chair showed significant results for the median values and 95th
percentiles. The lateral seat pan inclination angles showed nearly no lateral
dynamics. The results of the study emphasize that many aspects of workplace
design, e. g. variability of tasks and work organisational factors, should be
considered to avoid physical inactivity at VDU workplaces and therefore prevent
m. erector spinae activity was very low. The m. erector spinae activity was also
strongly affected by the tasks performed, but not by the chair type (Van Dien et al.,
On average over all tasks the median activity levels for the m. trapezius were
delimited the social-cultural universe of our work.Cyber Culture as a concept
The term cyber culture has several meanings. However, it is possible to understand
cyber culture as the social-cultural structure that emerges from the exchanges
right (mean and median values) significant results.
PHYSICAL ACTIVITY OF BODY PARTS
Overall the PAI values were very low for all chairs with median values not
exceeding 0.8 % g.
The statistic comparison of chair A and the reference chair showed significan
chairs on body movements and muscular activation. Four specific dynamic chairs
equipped with non-standard structural elements have been compared to a dynamic
standard office chair as a reference in laboratory. Referring to the results of this
study the re
well comprehending strategy. Bots et al. (2009) conducted a survey adapting the
competency model of Birkett (2002). The model of Birkett consists of skills, which
have been defined using five levels. The first level is divided to two skills; cognitive
of registering the possibilities of solution for the problem that has been worked out
this is built using methods that stimulate creativity;  Weblog of alternative
selection, which has the objective of reducing the number of solutions, leading to an
tasks (seven standardized tasks), as well as the chair x task interaction. The
statistical assessment was done with the median values and 95th percentiles of the
EMG RMS values, joint angles, PAI values and chair parameters.
In the study of Wittig no significant differences between alternative seat
concepts and a conventional office chair were found concerning the lumbar spine
flexion angles during sitting at VDU workplaces (Wittig, 2000).
The analysis of physical activity in
communication, collaboration and teamwork.
This research was a pilot to test the competence measuring statements found in
literature as well as together with the experienced controllers from business world.
It was targeted to a group of co
accountants with a longer view (Siegel et al. 1996, Russell et al. 1999, Siegel et al.
2003), argue that becoming a top level controller, a business partner, is not a sudden
happening but a process that is depending on controllers themselves. They have
anthropometric variables were also made. For EMG recordings, the standard EMG
techniques (Marras et al., 1990) were used.
Data were collected at a sampling rate of 1000 Hz using MyoSystem 1400A of
Noraxon USA, Inc. (Scottsdale, AZ). The EMG signals were p
Chang, Y., Eklund, T., Kantola, J. & Vanharanta, H. 2009. International
creative tension study of university students in South Korea and
Finland. Human Factors and Ergonomics in Manufacturing 19 6,
Kantola, J. I. (2005), Ingenious Management, Tam