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build an application to store information for books using object-oriented programming (OOP).

 build an application to store information for books using object-oriented programming (OOP). Follow the attached UML diagram and also include the helper functions listed below.

void CreateBook( Book &objBook );  // Prompt the user for the title, author, ISBN, and quantity, and assign the user's input to the object using mutator functions

void DisplayBook( Book &objBook ); // displays the data stored in the book object passed by reference using accessor functions. 

Submit three files: Source.cpp, Book.cpp, and Book.h




Create separate files for client, specification, and implementation code. 

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