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1. (TCO3) What is a class?







1. (TCO3) What is a class? (Points : 2)
A set of characteristics and behaviors that define an object
A template from which an object can be built
A and B
None of the above





2. (TCO3) A constructor can specify the return type: (Points : 2)
int.
string.
void.
A constructor cannot specify a return type.





3. (TCO3) Which of the following might be potential class(es) in an application? (Points : 2)
Shape
Fill shape
Draw shape
All of the above
None of the above





4. (TCO3) Which of the following relationships are the most common relationships found between classes? (Points : 2)
Dependence
Aggregation
Inheritance
All of the above
None of the above





5. (TCO 3) Assume you have a Person class with a non-static attribute named age. If you create seven objects of this class, how many copies of the salary attribute will you have? (Points : 2)
7
1
An unlimited number
None of the above





6. (TCO3) What happens right after the identification of classes in the object-oriented design process? (Points : 2)
Determining the class responsibilities
Determining class interaction
Creating UML diagram
Developing SOW





7. (TCO3) In the object-oriented design process, which of the following is/are true? (Points : 2)
There are many design methodologies available.
The waterfall design is one of the early design methodologies but is no longer appropriate in today’s object-oriented programming world.
We need to pick a methodology that can be followed by the corporation.
All of the above





8. (TCO3) In object-oriented design, which of the following is true about the gathering requirements phase? (Points : 2)
The requirements developed need to represent what the user wants the system to do.
The level of detail needs to be very technical.
The requirements document does not need to be very specific in its representation of the true nature of the final system.
Gathering requirements happens after development of the user interface prototype is complete.





9. (TCO 3) Classes cannot _____. (Points : 2)
be inherited from other classes
have a relationship with other classes
be used to model attributes and behaviors of objects
None of the above





10. (TCO 3) Classes do not have the ability to _____. (Points : 2)
encapsulate data
enforce information hiding
contain both data and functions
know how other classes are implemented







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1. (TCO3) What is a class? (Points : 2)
A set of characteristics and behaviors that define an object
A template from which an object can be built
A and B
None of the above
Ans: A and B
2. 2. (TCO3)...

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