Asked by ColonelBookHare6
CASE STUDY 2: The nurse educator wants to develop an...
CASE STUDY 2:
The nurse educator wants to develop an educational activity to promote retention of medical terminology for first-year nursing students. Previous students frequently complain the material is dull, repetitious, and hard to remember, yet the material is required for successful outcomes. The nurse educator is already taking a flipped classroom approach to the material, asking the students to review the textbook and corresponding flashcards prior to entering the classroom so that an active, hands-on activity may occur.
QUESTIONS
1.Which teaching method is appropriate for the content?
A.Simulation.
B.Group discussion/chat.
C.Reading.
D.Gaming.
2.Which are primary concerns when designing educational activities using gaming? (SELECT ALL THAT APPLY.)
A.Is there enough time, interest, or money to develop or purchase the game?
B.Is the intended learner developmentally similar to children who enjoy play?
C.Is the game purposeful in meeting learning objectives?
D.Will there be enough participants to play the game appropriately?
E. Do the learners have computer skills?
Answered by talhaashraf1396
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