View the step-by-step solution to:

Margaret was interested in whether playing video games effected personality. From a large number of young adolescents she recruited two groups for...

Margaret was interested in whether playing video games effected personality. From a large number of young adolescents she recruited two groups for her study: those who played video games a lot (more than two hours daily) and those who played only a little (not more than once or twice per week). She then administered a personality test to both groups. She found the personality scores of the youth in the high-frequency video game playing group to be significantly different from the scores of the low-frequency video playing group. Margaret concluded that the frequency of playing video games causes variation in personality. How does Margaret's design either support or fail to support her conclusion? Be specific.

Recently Asked Questions

Why Join Course Hero?

Course Hero has all the homework and study help you need to succeed! We’ve got course-specific notes, study guides, and practice tests along with expert tutors.

-

Educational Resources
  • -

    Study Documents

    Find the best study resources around, tagged to your specific courses. Share your own to gain free Course Hero access.

    Browse Documents
  • -

    Question & Answers

    Get one-on-one homework help from our expert tutors—available online 24/7. Ask your own questions or browse existing Q&A threads. Satisfaction guaranteed!

    Ask a Question